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AI Game Lab: From Concept to Steam Page in 24 Hours

AI Game Lab: From Concept to Steam Page in 24 Hours

Speed-to-market can make or break an indie title’s visibility. By streamlining your marketing assets and leveraging free capture tools, you can have a polished Steam page live within a single day of your build completion. This rapid approach helps you test demand, gather feedback, and iterate before your full launch campaign—avoiding the weeks of overhead that often stall momentum.

Below we outline the essential assets, tools, and copy templates you need to tick all of Steam’s storefront requirements, plus our “Launch Readiness” score to gauge how close you are to hitting publish.

🛒 Marketing Asset Checklist

  • Logo: Provide both 512×512 and 1200×675 PNGs—ensure transparency and clear edges so your icon stands out on dark and light backgrounds.
  • GIF Previews: Capture 3–5 second loops of your core gameplay (max 5 MB each). Focus on your hook: combat, puzzles, or unique mechanics.
  • Hero Banner: A 1920×620 JPEG that conveys mood—use bold typography and a single key visual element for instant recognition.
  • Trailer: One-minute MP4 (1920×1080, H.264). Include title card, gameplay highlights, and a call-to-action at the end.
  • Tags & Genres: Select up to 10 tags. Prioritize accuracy (e.g. “Roguelike,” “Metroidvania”) and avoid overbroad terms like “Indie.”

🆓 Free Capture Tools

  • • OBS Studio: Configure custom scenes for HD capture, add overlays, and record trailers or GIF-ready clips with built-in encoding presets.
  • • GifCap: Quick GIF generator—select screen region, trim frames, and export optimized loops without heavy editors.

Tip: Predefine OBS hotkeys and GifCap presets to avoid fumbling during live capture sessions.

📄 Steam Copy Template

Fill in the placeholders below to craft a punchy one-paragraph description that hits Steam’s character limits:

“[Game Title] is a [genre] where you [core gameplay loop—e.g., “hack and slash your way through procedurally generated dungeons”]. Explore [unique feature—e.g., “dynamic weather and day/night cycles”], face [primary challenge—e.g., “formidable biome guardians”], and customize [key mechanic—e.g., “your spellbook with over 50 spells”]. Ready your [signature tool—e.g., “arcane blade”] and conquer [setting—e.g., “the cursed realm of Eldoria”].”
      

Reminder: Keep under 500 characters and include your top tag keywords organically.

⭐ AGL Rating: Launch Readiness

Launch Readiness: 8/10

  • • Having all visual assets and capture workflows in place covers 90 % of Steam’s storefront requirements immediately.
  • • The copy template accelerates description writing, although localization and review of tags may require extra time.

When you’re ready, follow Steam’s official marketing guidelines: Steamworks Marketing Docs and set up your store page via Steamworks Publishing Guide. With this toolkit, you can go from zero to live in just 24 hours—getting your game into players’ hands faster than ever.

Image Prompt Suggestion: “A developer’s desk with dual monitors showing a Steam page draft and OBS recording window, surrounded by game art assets and a steaming coffee mug.”

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